For the second half of my engineering internship at Schell Games, I served as a gameplay programmer on SuperChem VR—a game prototype exploring interactions based on real-life chemistry inside a virtual reality (VR) environment. The game targets the HTC Vive platform and tasks the player with creating a glowing chemical reaction by measuring and mixing a variety of liquid and solid reactants. A robotic assistant and scanner tool assist the player along the way.
Duration of Experience: July 2016 - August 2016
Technologies: HTC Vive, Unity
Team Size: 9